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Channel: Chris Moeller Web • Engineering, Design and Programming
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Spine – 2D skeletal Animation software + runtimes KickStarter- discounted for...

I funded this awhile ago, and it was very relevant for a project I was working on, but if you guys are interested- the KickStarter has it discounted quite a bit:...

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Making money on Android – tips from an Android developer

I decided to start posting articles to update other Android developers with information I’ve found from in my games released in the past 3 years. First Game My first released Android game: Ackmi Dress...

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Ackmi Dress Up 2 released!!!

Ackmi Dress Up 2 has finally been released after many months of development! You can now download Ackmi Dress Up 2 on your Android Device from the market:...

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How to start creating android games using the LibGDX game development...

NOTE: This is an updated version of a previous article, since it is now much easier+faster to create a LibGDX project using gdx-setup-ui Why Android? I’ve been creating games using flash/actionscript...

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LibGDX demo platformer for 2d side scrolling game like Mario!

Since I had seen this post: http://www.badlogicgames.com/wordpress/?p=2870 on Badlogic, about adding a new maps API to libGDX, as well as a side scrolling demo into the official source, I have really...

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AndEngine for Android Game Development Cookbook Review

I really enjoyed this book because it appears to be helpful both to game developers who want to start using the AndEngine, as well as people that might be new to game development in general. Every...

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Unity basic for Android and iOS now free!

Good news for all you other indie developers out there- Unity basic for Android and iOS is now free!...

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Android Studio Application Development Book Review

I was able to get a chance to read from packt publishing, and wanted to share my review. My overview is that it is useful for understanding the interface of Android studio, and learning the basics of...

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Pickup a great LibGDX tutorial book that I was one of the technical reviewers...

Learning LibGDX Game Development is a great LibGDX tutorial book that I have the pleasure to be associated with I mainly just double checked everything, made sure it was easy enough to follow, but the...

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Android Studio Application Development Book Review Giveaway!

I recently reviewed “Android Studio Application Development”, and Packt Publishing has been gracious enough to allow me to raffle off 3 e-copies of the book! Comment, and let me know why you would be...

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How to Get Distance field fonts in LibGDX using Hiero, and finding an updated...

Distance fields are used in LibGDX for being able to make fonts clearer when resizing them, which allows you to have clearer text using just one font size on all devices instead of needing to include...

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